News

September 23 2022

Development of competencies with the help of virtual reality: VR4Skills

Project title:  VR4Skills - Comprehensive Training Framework for Leaders of Internationalization enhanced by Virtual Reality (VR) in a post-pandemic era

Program: Erasmus + Cooperation partnerships in higher education

Project ID: KA220-HED-623BAC9F

Delivery period: 01.11.2022-30.10.2024

Budget granted: 250 000 euro

Partnership composition:

  1. Akademia WSB  (POLAND, LEADER)
  2. UC LEUVEN (Belgium)
  3. DOBA Fakulteta za uporabne poslovne in druzbene studije Maribor (Slovenia)
  4. ISTANBUL AYDIN UNIVERSITESI VAKF (Turkey)
  5. AVANS Business school (Nederlands)
  6. Businet VZW (Belgium)

Project short dexcription:

By implementing this project, VR4Skills partnership aims to achieve multi-level transformation at individual, institutional and sectoral dimensions, leading to improvements and new approaches in higher education institutions. Better skilled nonteaching staff will enrich and support in a more effective way the international and intercultural context of each institution,curriculum, students and lecturers, and thus contribute to building an inclusive and inter-connected academic environment.

VR4Skills activites:

The project intends to firmly anchor development of competences of international non-teaching and support staff in European HEIs supported by the use of VR technology so that they are prepared to provide effective international services in a post-Covid era. For this purpose, thorough skills gap analysis, design of training courses and materials, online modules, VR scenarios and VR learning environment are developed, validated and made publicly available through the various project activities

VR4Skills results:

1. Skills Gap Analysis that will allow to diagnoze and focus on key staff competences that will be developed.

2. Innovative Training Design and Competence Framework enhanced by VR technology that will be piloted by staff of all partner HEIs during online and onsite learning and training activities.

3. Comprehensive guidelines on how to apply VR technology and create VR learning environment into effective and powerful non-academic staff training.

 

Coordinator of the project on behalf of DOBA Business School: Nina Turčin.

 

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